
CDI World Designer H/F - Arkane Studios
- Lyon 2e - 69
- CDI
- Arkane Studios
Les missions du poste
Reporting to the Studio Director / Creative Director, and in close collaboration with the design and art department teams, the world director is entrusted with the gameplay and narrative consistency, depth, and quality of the game's environments and the various optional activities they contain.
Build and maintain a creative toolbox that guides designers in creating content outside of the main campaign, from side quests to narrative vignettes, that makes the game's environments feel alive while supporting the game's themes and systems.
Ensure a proper distribution of this content depending on the various environments' needs and particularities.
Rationalize the type and amount of content that can BE created by the team while balancing bespoke interactions with recurring ones to foster player curiosity.
Work closely with the art and narrative department to ensure a good spread of assets that reinforce narrative consistency and depth across the game.
Coordinate with the system design team to make sure that the simulation-driven overarching systems are expressed to the player in interesting, organic ways.
Ad hoc testing of the game missions and environments to provide informed feedback to the teams and help them make the world feel unique, immersive, and reactive.