Recrutement Ubisoft

Senior Game Designer - Beyond Good & Evil 2 - M H/F - Ubisoft

  • Montpellier - 34
  • CDI
  • Ubisoft
Publié le 8 janvier 2026
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Les missions du poste

Ubisoftisa global leader in videogames,withteams spreadacrossthe worldcreatingoriginal andmemorablegamingexperiences-fromAssassin's CreedtoRainbow Six,Just Dance, andmanymore.Webelievethatdiversityof perspectives drivesprogressforbothplayersand teams. Ifyouarepassionateabout innovation andwantto push theboundariesofentertainment,joinouradventureand help uscreatetheunknown!
Beyond Good &Evil2isan open-world action-adventuregameset in acaptivatingspaceoperauniverse. Itisalsothe direct prequel to the 2003classic!PoweredbyourproprietaryVoyager engine,Beyond Good &Evil2aimstodeliveranorganic,uninterruptedexperienceof exploration and spacepiracyon asolarsystemscale-featuringexoticlocations,colorfulcharacters, andcountlessmysteriestouncoversolo orwithfriends. Ifyou'relookingfor a uniqueadventure,joinourteam and help uscreateSystem 3!WhyWeNeed YouWearelookingforSenior Game Designerstostrengthenthe design team onBeyond Good &Evil2.Yourrolewillbeto design, drive, andrefinemajorgamesystemsin ademanding, collaborative, andambitiousenvironment.Dependingonyourexperienceandinterests,youmayworkon key gameplay areassuchas:ship3Csystems,enemyAI, puzzles andriddles, andsystemicactivities.This positionrequiresstrongiterationskills,prototypingability,interdisciplinarycommunication, andownershipofcoreelementsshapingtheplayerexperience.WhatYou'llDoResponsibilities:Define, design, andrefinegameplaymechanicsthrougha fastiterativeprocess.Regularlyprototype and test hands-on tovalidateideasandadjustments.Collaboratecloselywithtechnical,artistic, AI, animation, combat, and leadership teams.Present, document, andclearlycommunicatedesign intentions.Identifygameplay issues and proposeconcrete, testable solutions.Maintainaclearvision andcontributeto theoverallcoherenceof theplayerexperience.Areas of Expertise (Non-Exclusive)Dependingonyourprofile,youmayfocus on one or more of thefollowing:EnemyNPC AI:Design, prototype, andimplementenemybehaviors.3C andVehicles/Ships:Design, prototype, andimplementpilotableshipswithspecialattention togamefeel.Puzzles andRiddles:Createchallengesinvolvingcomprehension, manipulation,experimentation, observation, anddeduction.SystemicActivities:Designemergentgameplay,systemicloops, and interactionswithinthe open world.YourFuture WorkEnvironmentYou'llworkon anambitiousprojectfacingchallengesrarelyencounteredin theindustry,withinanexperienced,tight-knit, andmotivatedteam.

Le profil recherché

WhatWe'reLookingFor:KeyTechnicalSkills:Provenexperienceas a Senior Game Designer on at least one large-scalegame(AA or AAA).Proficiencywitha majorgameengine orproprietaryengine.Abilityto prototype anditeratequickly.Strongunderstandingof 3D open-worlddevelopment.Solid gaming culture andabilitytoidentifyrelevantreferences.PreferredAssets:ExperiencewithAIcharacters.Experiencewithvehicle3C.Experiencedesigningpuzzles andriddles.Experiencewithsystemicgameplay andsystemsdesign.WhatWillMakeYouSuccessfulAbilitytorecognizeand value goodideasregardlessoftheirorigin.Excellent oral andwrittencommunication,withadaptableteachingskills.Abilitytorallyand engageateamarounda design vision.Curiosity, open-mindedness, andwillingnessto exploredifferentapproaches.Solution-orientedmindsetandpragmaticproblem-solvingskills.Abilitytobechallengedand to challengeconstructively.

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